Our first look at the upcoming film answers the fundamental question: how does one adapt the story of a fairly boring table-game into a film?
It worked for Jumanji and Clue, right, so it should work for Battleship. Except that Jumani and Clue at least have vestigial plots, backstories to be harvested or built-upon. Battleship just has ships.
The idea, if somehow you haven’t played before, is that each player fires missiles blindly at the opponent’s ocean, only knowing if their missile hits, then basing further moves on the pattern of hits and misses, taking turns until one fleet or the other is completely covered in little red ‘hit’ markers.
cool! That scene when the, I guess alien craft (didn't read the article) deploys the huge force field will become a classic like Neo dodging bullets was for the Matrix and "SPARTAAAA" was for 300.
cool! That scene when the, I guess alien craft (didn't read the article) deploys the huge force field will become a classic like Neo dodging bullets was for the Matrix and "SPARTAAAA" was for 300.